ECHO RIFT

Build 0.4.2 — Alpha

47 days until Alpha

OVERALL COMPLETION

34%

OPEN TASKS

23

12 in progress · 8 backlog · 3 blocked

ACTIVE SPRINT

Sprint 6

Core Combat Loop

6 days remaining

Top Blockers

  • Collision detection causing crashes in Zone 3

    Kaito Yamada

  • UI scaling breaks on 4K displays

    Lívia Kiss

  • Audio mixing tool export format incompatible

    Ren Fujita

Recent Activity

  • Kaito updated Combat System to v2.1

  • Hana uploaded 8 new environment textures

  • Sprint 6 started

  • Lívia completed Menu Redesign task

  • Ren fixed Audio Loop Bug #47

Team Status

  • KY

    Kaito

    Collision detection

  • HM

    Hana

    Environment art

  • RF

    Ren

    Audio mixing

  • LK

    Lívia

    UI/UX polish

Filter by
Backlog 3
  • Design Alpha

    Implement weapon switching animation

    KY Kaito
  • Art Beta

    Design boss arena concept art

    HM Hana
  • Audio Beta

    Create ambient music for Zone 4

    RF Ren
In Progress 4
  • Code Alpha

    Fix collision detection in Zone 3

    KY Kaito
  • Design Alpha

    Polish main menu UI

    LK Lívia
  • Art Alpha

    Environment textures for ruins

    HM Hana
  • Audio Alpha

    Sound effects for combat

    RF Ren
In Review / QA 3
  • QA Alpha

    Test player movement on all surfaces

    KY Kaito
  • Writing Beta

    Review character dialogue scripts

    LK Lívia
  • QA Alpha

    Verify audio levels across scenes

    RF Ren
Done 3
  • Code Alpha

    Implement basic combat system

    KY Kaito
  • Art Alpha

    Create character model

    HM Hana
  • Design Alpha

    Design inventory system

    LK Lívia
Pre-Production
Alpha
Beta
Gold Master
Launch
Post-Launch

Pre-Production

Completed

Jan 15, 2026

Completion

100%

0 open tasks

Alpha

On Track

May 18, 2026

Completion

67%

12 open tasks

Beta

On Track

Aug 10, 2026

Completion

18%

34 open tasks

Gold Master

On Track

Nov 22, 2026

Completion

0%

52 open tasks

Launch

On Track

Dec 15, 2026

Completion

0%

8 open tasks

Post-Launch

On Track

Q1 2027

Completion

0%

15 open tasks

# Bug Title Severity Assigned To Build Status Reported
1 Game crashes when entering Zone 3 Critical
KYKaito
0.4.1 In Progress
2 UI scaling breaks on 4K displays Critical
LKLívia
0.4.2 Open
3 Audio desync during combat sequences Major
RFRen
0.4.1 In Progress
4 Character model clips through walls Major
HMHana
0.4.0 Resolved
5 Incorrect hitbox on boss enemy Major
KYKaito
0.4.2 Open
6 Menu button hover state missing Minor
LKLívia
0.4.1 Resolved
7 Ambient sound loop has pop/click Minor
RFRen
0.3.9 In Progress
8 Texture seam visible on ground tiles Minor
HMHana
0.4.0 Resolved
9 Settings menu alignment off by 2px Polish
LKLívia
0.4.2 Open
10 Font kerning inconsistent in dialogue Polish
LKLívia
0.4.1 Open
KY

Kaito Yamada

Lead Developer

● Active
Collision detection system Code
3/5 tasks
"Finishing collision detection this week"

Active now

HM

Hana Mori

Game Artist

● Active
Environment textures Art
4/5 tasks
"Creating ruins level art assets"

Active now

RF

Ren Fujita

Sound Designer

● Away
Combat sound effects Audio
2/5 tasks
"Mixing audio for all combat scenarios"

30 min ago

LK

Lívia Kiss

UX/UI Designer

● Active
Main menu redesign Design
3/5 tasks
"Polishing UI responsiveness and animations"

Active now

Project Information

Project Name ECHO RIFT
Current Build 0.4.2 — Alpha
Studio Name PixelForge
Team Size 4 members

Workspace

Default View Overview
Theme Dark
Timezone JST (Tokyo)
Date Format MMM DD, YYYY

Notifications

Task Updates Enabled
Bug Reports Enabled
Milestone Alerts Enabled
Team Activity Disabled